Try executing some ‘print string’ nodes, connected just after the problem nodes - you could also use some of the debugging tools such as adding a ‘breakpoint’ at the ‘set position’ node, to make sure that any code running after, is not the issue.
What is suppose to be occurring when it is working?
Basically just after a radial menu where the child widgets are the slices of the pie so to say. The “Set Text” inbetween the “Set Position” and “Set Brush” (Slightly offscreen) is working, but those two aren’t applying to the child by the looks of it.
So i fixed the positioning (sort of), i forgot to multiply the vector location by a number for the radius from center, hence them all stacking, but they still align to the top left so i’ve had to offset the canvas panel they’re parented to so the top left corner is in the middle.
The set brush still does nothing though, ignores the “Image Size” and “Image” inputs i set in “Make SlateBrush” and “Make Brush from Texture” nodes. (“Make SlateBrush” gives a blank white image of the wrong size, whereas “Make Brush from Texture” seems to remove the image or hide it)