Why after exporting my game in unreal gives this error? (fatal error C1083)

this error:

c1xx: fatal error C1083: Unable to open compiler intermediate file: 'G: \ project with correct lighting settings version 4.25 \ Intermediate \ Build \ Win64 \ casaunreal_origi \ Shipping \ Core \ SharedPCH.Core.h.pch ': No such file or directory
UATHelper: Packaging (Windows (64-bit)): Took 2.3092362s to run UnrealBuildTool.exe, ExitCode = 6
UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool failed. See log for more details. (C: \ Users \ 55119 \ AppData \ Roaming \ Unreal Engine \ AutomationTool \ Logs \ C + Users + 55119 + Desktop + programs + UE_4.25 \ UBT-casaunreal_origi-Win64-Shipping.txt)
UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode = 6 (6)
UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001).