I have a very strange issue with runtime spawning actors. This newly generated object doesn’t appear. I have an Actor with a function for generating (spawn) another actor:
- When I run this function in EditMode, I get the result as expected.
- If I try to execute this function via RemoteControl in EditMode, I don’t see the new object until I move the mouse over the render window. It seems ok, but:
- When I run the GameMode and send the remote command, I don’t see the new object. But, at the same time, I see the debug message from the PrintString (see on the right side of the screenshot). Funny thing, this object appears after I push the Esc button (go to the EditMode).