Why a sphere wireframe on the bone?

Hi~ I’m testing the ControlRig (UE 5.1.1).

Here is a error when I add Set Transform node.

Then I open the model. Why each bone have a sphere wireframe on it?

I made this model with Blender3.5.

How can I fix this?

I just ran into this. It’s a scaling issue. This video helped me sort it out:

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Wow, thank you! It’s helpful~

What is the actual issue? Having this with a marketplace asset pack. Any Unreal settings we can change to fix this?

I’m having some issues attaching FX to bones, so scaling is definitely screwed somehow