whole tile/level foliage fill

Hello, is there a way to simply fill a whole level/tile (not whole world) with the foliage. i use the paint, but it’s rounded, and it takes time to paint tile by tile. i have a huge world, and if i could fill my tiles with one click that would help me a lot

You can use the ‘grass’ node in the land material

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Thanks a lot ClockworkOcean, but this is not what i’m looking for. as i will have grass tiles with different type of weed. I can’t believe such powerful engine like UE doesn’t have such feature yet. it would save lot of time to be able to plant foliage regarding which tiles are loaded, or visible in the datalayers :+1: