Whoever came up with Slate is a genius.

I just wanted to take a moment and give some kudos to the people who architect Slate.

I’ve been writing UIs / Tools for a long time now and, after using it for almost 2 years, Slate is probably my favorite framework to work in. The learning curve is a bit steep, but once you wrap your head around the syntax - it becomes super fast to generate to new widgets/windows/editors while being remaining extensible and performant. Not to mention the complexity of getting this all to work within the normal syntax/operators of C.

Seriously, amazing job. Keep up the good work!

At first I liked Scaleform way more, but after being “forced” to use Slate some year ago, I’ve learned to like it.

Thanks for the kind words. I’ve shared this with our engineers. They appreciate it. :slight_smile:

If you ask the Scaleform guys about what they think about Scaleform; they’ll usually tell you they are surprised anyone is using it given its runtime performance characteristics. :slight_smile: But, artists know flash so everyone uses it. As an engineer, it makes no sense to me to run an entire HUD through a (very slow) virtual machine to simply animate sprites and do tweens. Slate/UMG seems to fix this (hopefully, we’ll see if the art world takes to it).

Thanks Stephen. UI architecture is a thankless job, but it’s very much appreciated.

+1 here, Slate is a great system!