Please watch the Demonstration Video for quick understanding and getting started!
Content included:
1 Blender project file.
27 Models (section), including various traffic signs, traffic lights, roadblocks, and guardrails.
4 Seamless texture maps.
7 Mask Textures. A graphic used for traffic lights.
148 Traffic Sign Images. The Image used for traffic signs.
31 Materials/Material instances.
5 Blueprints,Simple and easy-to-use blueprints. Quickly create various traffic signs, traffic lights, and obstacle arrays. Blueprints are annotated with both English and Chinese comments for easier reading and learning!
2 Levels. 1 model overview level, 1 miniature street example level.
Technical details:
Model:
All models are manually crafted with reasonable wiring and controlled polygon counts.
Materials and textures:
Using a small amount of seamless texture mapping and applying them universally to various materials has excellent performance.
Using a mask map makes it easy to change traffic light shapes (the UVs of the model have been matched).
Using traffic sign images can easily replace image on traffic signs (the UVs of the model have been matched).
Blueprint:
BP_TrafficsSign traffic sign pole, can set the height of the support pole, can set multiple signs and their spacing, and rotate on it (automatically arranged vertically).
BP_LaneSign cantilever sign pole, which can set the height and length of the support pole (can span multiple lanes), and can set multiple signs and their spacing on it (automatically arranged horizontally).
BP_TrafficLight_Vehicle traffic signal light (for motor vehicle lanes), with the option to set the type of light (red, yellow, or green) and the lighting status (on, flashing, or off).
BP_TrafficLight_Vehicle-People traffic signal light (pedestrian crossing), which can set the light type (red or green light on) and the lighting status (on, flashing, off).
BP_MeshOnLine linear array tool, which can set the mesh, size, spacing, and rotation of the alignment to be random, and can also set the shape of the lines (spline).
The above blueprints are concise, easy to use, and have good performance!
The above blueprints can all be used to build static lightmass! (Lightmass)!
The above blueprints are annotated with both English and Chinese comments for easier reading and learning!