Trying to get this to work on linux. The code and c++ classes compile correctly when building. However when running all I get is a white screen with brief moments of what its supposed to look like when clicking or clicking and holding on the panel with all the actors for that level.
I am stumped as to where the problem might be and as there is no compiling error I don’t know where else to look. Similar problems I found online suggested removing all light sources and removing auto exposure. I have tried that and I still get a white screen.
There are currently no directional light sources or any light sources and I am expecting a black screen under those conditions.
This is my build command
{engine path}./Build.sh -mode=GenerateClangDatabase -project=“{project path to .uproject}” -game -engine {project name}Editor Linux Development
I also move the resulting generated compile_commands.json to my project root so my ide can work with unreal properly which it does really well
I then run and build the project from the command line using the ue4cli tool for eu4 run commands
the setup is based on this: Guide on how to use Vim or Emacs with UE5 on Linux
Have I missed something?