When play in viewport all good, after clicking Launch game - appear white pixels. What to do?
Hmm, looks strange. Do you also get those pixels when you play a template map?
-which engine version do you use?
-what are your pc specs?
-do you use the “epic” quality settings?
-4.6
-amd x4 651 quad-core 3 ghz GTX 650
-medium
Pixels appear when I start the game in full screen
What happens when you set the scalability settings to epic? + do you also get them in a template map? + are they “moving” or permanently on the same place? + what happens when you package the game and test it?
Also make sure to report this on answerhub: https://answers.unrealengine/
What happens when you set the scalability settings to epic?
-nothing
are they “moving” or permanently on the same place?
-moving
what happens when you package the game and test it?
-nothing
Also make sure to report this on answerhub:
-done 3 hrs ago 0 answers
When the weekend is over you will surely get an answer from epic I will just post a link to your answerhub thread in here: https://answers.unrealengine/questions/256329/white-pixels-2.html
I switched on 4.8 and problem with pixels finished. But there is a new problem. When I put the camera settings min and brightness to 1 eye adaptation is off in game, but on in viewport, and when I reset settings to default eye adaptation work in game and dont work in viewport. What to do?)
lol i resolve all problems. But ty for attention