White outline on meshes after updating to 5.5?

Mine is on PC and the only thing that gets rid of it (at the cost of almost 10fps) is r.VRS.NaniteEmitGBuffer=0

@Resolve If you have a small repro I’d love to get it off you.

@comlys edit: solved below

I figured it out! It’s related to this in the material I was using on everything. Turned it off and it fixes it. I assume that’s what “VRS” in the command means, haha.
image

Not sure if I’ll lose out on performance benefits but that was resolves it for me.

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