White lines on the landscape

Hello, I want to package my game. But I noticed something very strange. There are white lines on the landscape in some places and it doesn’t look good at all.
Does anyone know anything or can help please?
I already tried to resample the landscape. But it didn’t help.

I am attaching a video of the problem:

Someone? Could it possibly be because I increased the Z scale of the landscape?

Hello!

The white lines on your landscape seem to be seams or gemetry edges, it often happens when the material has “World Position Offset” activated, deactivating it should solve the problem (not to use that node on the material)

Hope this helps!

2 Likes

Hi,
thanks a lot for your reply but I don’t use “World Position Offset”. Or am I looking in the wrong place?

So, in the tests I did, the fact that I replaced the z of the landscape really has no effect. In addition it is also not related to the material because even if I remove the material there is still this white line in the connections of the landscape.
As you can see:

Can someone help me fix it please?

someone ?

Hi, the issue is caused, most probably, by your lanscape scale. Select your landscape and check the transform scale in the details panel. If your scale is not whole numbers (eg. 4096.xxx) then set it to 4096.0. This should fix the issue.

4 Likes

Had the same issue.

For my Landscape-Material I had used PixelDepthOffset.
Simply disabling it fixed it.