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Whigs & Tories | Large-Scale Multiplayer Game set during the US Revolutionary War

Hi everyone!

https://abload.de/img/blok2badcj.jpg

We’ve been working on a new game in the line-battle genre, aiming to recreate large scale battles during the US Revolutionary War. We wanted to try and go for a very high player count, so we were really excited about the release of 4.20 with its enhanced networking capabilities.

So far our experience with Unreal Engine has been extremely positive, I think it’s a testament that every animation and the associated animation blueprints were done by me, and I’m a C++ programmer with no previous experience in animation or anything art-related! Once I got started it was actually really easy to pick up, so kudos to Epic for making it so accessible.

Info

  • PC (Steam)
  • Massive online battles during the age of muskets (we’re aiming for 200-400 players in a single server with the 4.20 networking capabilities)
  • Multiple classes, including line infantry, cavalry, artillery and musicians
  • Spatialized voice chat, to assist officers in directing their men
  • A suite of external tools to help you organise events and manage your regiments with calendars and leaderboards
  • Customisable game rules and win conditions (via server-side scripts) to create custom scenarios in case you want to recreate specific battles
  • Social features such as hunting and camp life, so you can enjoy some down time with your friends before or after a battle

We just launched our Kickstarter, and below is our trailer.

https://youtube.com/watch?v=qxynRruJMqY

If you like it, you can also visit our kickstarter and watch the progress on our forums in the links below:

https://www.kickstarter.com/projects/1969645504/whigs-and-tories-american-revolution

http://rsegames.com/index.php

Thanks for reading! :slight_smile: