Hi,
Some of the files in UE4 can get quite large, so I was wondering which version control provider people are using?
Github has a hard limit on 100MiB per file and some files in UE4 can get quite large.
I dont really want to host my own version control and don’t mind paying for something that works.
cheers, M
I use SVN and deveo.com.
Thanks for that
Will check them out
I started using GitLab, you get 5GB for free.
How is version control for game develop?
I have bitbucket which is completely free and private up to 5 members. However, I don’t save games to it because of size, I manually save to google drive or onedrive, which has history, and can be used as a kind of revision control.
gitlabs cuz it has free private repos