I know, I’m sorry guys, I know this has been asked a little over a thousand times but I can’t find anything relevant via search (having problem formulate the appropriate keywords )
In a few words, what is needed to create a game?
From what this humble newbie understands these are the areas you (and/or your team) need to know, basically:
Programming (not really necessary since there are blueprints but if you know programming sky’s the limit)
Modeling - for props and characters (imported via maya/blender/3ds max)
Texture/art - basically the textures and backgrounds and whatnot (also maya I assume, as well as Zbrush or equivalent for 3d?)
Animation - For moving objects obviously (can be imported from software above AND done in unreal engine(?))
sound - Not touching this one (will buy/find royalty free sound/music)
A plan and a step by step program to get it done.
Is the rest done inside unreal engine?
The reason I’m asking is I’m looking to tackle this the right way. I don’t want to jump in without knowing the basics. But what are the basics really?
I know the fundamentals of programming (I can read code and I can create small programs, nothing fancy).
I’m thinking about getting to know maya first and maybe play a little with the existing assets in UE.
I’m looking to start small but I want to start in the right end.
Animation is probably very simple. Now don’t get me wrong all animators out there, making something look and move realistically is probably hell on earth. But making something move left, right, up and down, enlarge, make it smaller etc is what I’m talking about.
If I put it this way: I would probably be ecstatic to see the cube I made in maya move around and respond to user input in UE.
What worries me is this:
If I’m riding solo and I want to make a 3d game I need to know modeling/animation/zbrush AND unreal engine?
It felt much more comfortable when I started to learn programming and html/css. I knew what I wanted to do and I knew what tools I had to learn. I could just open up notepad and make things happen on the screen.
When it comes to creating games it feels very blurry, I don’t know what I need to know, which programs I need to have and treading these unknown waters, it’s kind of scary. Where do I start and how do I proceed? Maybe someone know of some books or good tutorials that helped you along the way?
Thanks and sorry for the wall of text.