Hi, I’m currently working on an animal racing game.
I am looking for a way to know when my character is moving backward (I unticked “Orient rotation to movement” and that works just fine).
I tried multiple nodes, vector lenght which always gives me a positive number, forward vector the same.
The one I got closest to finding my answer is “Vector get sign vector” which somewhat works but if I do a 180 turn well that messes up my calculation.
I would need this info for 2 reasons, changing the camera angle/position when going backward and for adding my animation for walking backward.
Thanks very much for your help