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Which method to choose for reconstruction, if ever?

I want to manually trigger the construction script of an actor. I posted a question on this on the answerhub, but it did not seem to get attention. Maybe someone on the forums can answer it or provide a little insight:
https://answers.unrealengine.com/questions/402211/which-method-to-choose-for-reconstruction-if-ever.html

And most importantly: should I never try to do that?