Hi,
I am trying to get the forward vector of an actor. If the actor is rotated in world space, I am not getting the forward vector of the actor.
I am not sure if I am doing it the right way. Please checkout the code:
I had tried the GetForwardVector() and the GetActorForwardVector() method first, and it was same giving error. After your replies I realized that I was applying the wrong offset method. I needed to use the AddActorWorldOffset() method instead of AddActorLocalOffset(). Silly mistake but I wasted a day on it,