So the question is pretty straightforward.
I have a door actor (containing DoorLogicComponent) , a cube actor (containing CubeLogicComponent) and a trigger volume.
The door must only open if trigger volume is stepped by a specific cube.
So I have a component on the door to move the door itself and have a reference to the TriggerVolume, however I need to communicate with the cube which has another component inside with logic (the CubeLogicComponent), I need to access a specific variable on CubeLogicComponent so the DoorLogicComponent can properly open the door to which is attached.
Does this make sense?
How can I communicate between components of different owners?