Which is better fbx animation or blue prints for cpu /gpu or does it make any difference on phones
Say I have doors opening and gun that’s in that’s pops out of a Barn,
I can animate using key frames from blender save the fbx,
but I could do that all so with blueprints move each door that opens and move the gun ( I would more control use sing blueprints )
all so
let’s ramp it up
Say I have 20 guns all at one time on the screen, would fbx animation save cpu / gpu on phones