Hello Devs,
I am little confused on which software to use for building character, or in other words 3d art.
I can use Unreal since I’m familiar with it’s UI for gamedev but I’ve a little experience back in 2020 with blender when it comes to asset creation.
Now when I reached a stage where I need to create asset of my own, I am confused where I should stick with Unreal and create my asset or should I take my time with blender and practice it.
I just needed your opinion and that’s a lot devs for keeping this community so friendly so I could ask silly stuffs like this ![]()