I noticed that when I used HttpManager which uses libcurl to download things the speed could be related to main thread’s tick() or something, so where could I to unbind HttpManager(or libcurl)'s tick() from the main gameworld.
I noticed that when I used HttpManager which uses libcurl to download things the speed could be related to main thread’s tick() or something, so where could I to unbind HttpManager(or libcurl)'s tick() from the main gameworld.