Whoa, you’ve been busy!
So I don’t remember if we’ve talked about it, but we need to use a Dispatcher. I think we talked about it a month or so ago!
We could also use a BP interface, if there will be several actors, which it seems like there will be, so maybe that’s the route you should go. If you want your instanced actors to be referenced, you’ll need to set them from the level BP on begin play (ON the LBP, you can’t reference the LBP from actors). So you would Get one Actor, cast it to what that actor IS, then set the variable you need to set, rinse repeat until everything can talk to each other through the references given by the LBP on their creation.