Where to start on inventory slots?

Hello! I am using Reids inventory system from Youtube and I am absolutely blanking on how I would make slots where gear can be equipped that would work with his code. I get this is a niche question but I am so stumped and so not know where to start.

I’m not sure how you’ve got your inventory set up. Mine is an actor component, id make a variable for each piece of armor, or you could use a map of armor meshes to body parts something like that.