Debug
This configuration contains symbols for debugging. This configuration builds both engine and game code in debug configuration. If you compile your project using the Debug configuration and want to open the project with the Unreal Editor, you must use the “-debug” flag in order to see your code changes reflected in your project.
Just figured this out! From the location of your UE4Editor.exe (mine is C:/UnrealEngine/Engine/Binaries/Win64), run the following command in cmd.exe / command prompt: