Hello
I am running Unreal editor and I am trying to load my game onto xbox that has been connected through GDK Manager. The GDK manager has the correct IP address and access key and able to connect to the xbox. My UE 4 editor also picks up the xbox in the device manager. However, when I try to launch the game, it gives me error,
CommandUtils.Run: Running: C:\Program Files (x86)\Microsoft GDK\bin\xbapp.exe deploy “C:<user>\eadpsdk-unreal-plugin\Saved\StagedBuilds\XSX” /X: -s -vm
ProcessResult.StdOut: Access to this console is limited and requires
ProcessResult.StdOut: specifying the correct key to access. (0x8C11040B)
ProcessResult.StdOut: You must supply the correct access key for this console.
ProcessResult.StdOut: You can reset the access key in the Developer Settings page on the console.
Please let me know where to provide access key. The UE4 already has the access key for that console in the device manager window in the format ( + ). I am not sure, why its not able to pick up.