Where to plug-in displacement textures in the UE5 Material graph

Hey guys

So I’m completely new to Unreal Engine and would just like to know where do I plug in a displacement texture in the material graph?

Any help in this regard will be immensely appreciated!

Thank you

I think you can do that now in the actual static mesh editor

image

Or you could make the mesh high poly, and use World Position Offset.

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Hey, soz for the late reply. So my materials don’t have those options under the displacement tab. This is while I’m selecting the main material. Any ideas as to why this is?

Thank you for your time

Kind regards

Like I say, I think you do it in the static mesh editor now. I don’t think there is a pin in the material anymore.

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If your mesh is High poly enough this easy setup do the job!

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Yes, you can do that, but it’s not what you were asking :wink:

Still here, bra! Looking for an answer, and here it is. Cheers!