Where to place replicate variables?

Hello guys,

I am currently working on a skill/ stat system which should be replicated. In fact I store my player health and other variables which should be replicated inside the character BP. Instead of placing them there I wanna create a C++ class which should replicate all the skills /stats . What class is the best for this ? (I dont wanna use my character BP anymore to replicate health etc.)

Ty for helping