Hi everyone,
I have a some unusual question and I hope someone can give me tipp or an answer on it.
I use the “MatLayerBlend_Standard” function to generate a landscape in layers.
Which shows different textures at different angles and heights of the landscape.
It’s really a blessing that I don’t have to paint the 72km² one by one
…and it looks good at first view
Now I would like to implement the created LayerBlends to paint over the surface,
but I encounter a problem there.
Where do I have to add this to the auto material function so that it always remains paintable?
I tried everything. Add First positon in the Function, to the current function… No success.
I would be very happy about a tipp or an answer and thank you in advance.
Kind Regars
Tobi