Hi,
I was using the ShooterGame example game provided from the documentation and there are several keys in the configuration files that are confusing. I searched for them in the source code but found no information about them.
[/Script/Engine.Engine]
GameEngine=/Script/ShooterGame.ShooterEngine
NearClipPlane=3.0
bEnableColorClear=true
For example, the GameEngine
key is supposed to be a member decorated with UPROPERTY
in UEngine class but I ran a search and there was no result that matches.
Would anybody provide some help with how to find the information about these configuration keys?