Where there is something called Tile-Texture Technology?

For some reason,I need import an imgae with super high resolution to UE4 as a texture of my model。

But you know,we can only use resolution below 8096*8096 in UE4.

I want know,whether there is a way,I can divide my super high-resolution image to some pieces image,and combine them to original shape inUE4?

Just loke google earth map.

I need your help.

You could split them into X different parts + create different material channels for those parts or in your material add all textures and place them on different uv position :slight_smile: