Where should I begin to learn Blue print?

I want to learn blueprints because I want to make a game.
Where should I begin to understand BLUEPRINT?

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I would also suggest to make a habit of surfing this forum: many people of all levels post problems they can’t solve and many others pitch in with solutions + explanations.

It all sums up to a collective experience you can absorbe if you dedicate time to solve them yourself or at least read (a lot).