Where is the best place to put folders of my projects when using engine source build?
I was using 4.12.2 and had my project folders outside the engine directory (I added …/Projects to UE4Games.projectdirs) and everything was fine. Now I upgraded to 4.13.0, and running GenerateProjectFiles.bat it says
Project search path '../Projects' is not under root directory, ignoring.
So i guess projects should be placed inside the engine folder, maybe Engine/Source/Projects. However, since I use a different source control repository for each project, it seems to me unclean to put them inside the engine.
I am thinking about modifying UnrealBuildTool so that it behaves like before, but maybe something else expects to have projects inside the engine directory?