I’m using ALS v4. On the main anim BP, the event graph has various notifies. For example, “AnimNotify_->N Stop R” is triggered when the character stops running. I can watch these notifies get triggered at runtime. However I can’t find which animation might be triggering them. Blueprint search doesn’t turn up any results, neither does a text search of the .uasset files.
Is there a reasonable way to figure out which animations use which notifies?