It’s so jarring to me seeing people so upset about tessellation being removed when it was so annoying to work with. I remember when the UNIGINE’s Heaven Benchmark from 2009 and the Stonegiant tech demo from 2010 released, showcasing tessellation being used for almost everything, felt like it was going to be the next big graphical feature in games, and it went nowhere. Tessellation is barely used in any games except for water and landscapes. Nanite is so much easier to work with, has performance benefits, and uses less disk space. I wont be missing tessellation at all.