Where is the reload input key ?

Hello,

I’m quite new to UEFN even if I’ve 6+ years in UE dev.
I’m trying to do simple things with UEFN and get a lot of frustration…
Here I just want to get the reload event or any thing similar and I cannot get any of it, neither the event nor the ammo amount. So I’ve tryed to listen for the Reload input, and it hapens that it’s not even in the Input Trigger Device.


How am I suppose to listen for the reload event ?

If any one knows, I’d be really happy to hear it

I finally managed to get something working-ish :
I use the device_condiftional_button to get the GetItemCount() and check the ammo remaining number. This way I can know when the player has reloaded.
This is not really what I wanted because the event triggers at the end of the action, but I’ll do with that for now.

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