Hello!
I am having serious trouble trying to finish up a mod I am trying to make. I only have access to the development PC with the oculus for a few hours at a time and I need a way to develop before I get there and then test.
I want to be able to make the mod on my computer, and then transfer the folder of my mod over to the development PC so that I can continue working on it there. The mod folder seems to be completely invisible to anything automatic in the UE4. I found the roboRecall mod folder with the roboRecall content, but if I were to make a map mod I can’t find where that folder is located to copy the latest version of the map on my computer to the map on the development PC. What is the folder path for the mods I create?
Also I know this is not entirely related to the current topic but why is the VR editor the super old version with two lasers and blacks out your screen when you rotate anything? I’m assuming roboRecall was made with that version of the engine and that is why VR mode is outdated but I really enjoyed using VR mode and I want to use it for some parts of my map. Can I make maps in a different later version of the engine and just migrate them back to the roboRecall mod?
Thanks,
Alek