Where is "cine camera component" in blueprint?

Nice to see you again :smiley:
I know how to add cine camera component in actor’s properties, but I don’t know how to add the cine camera component in level blueprint.

I am doing 3d stereo animation rendering and need to render wider images for convergence adjustment in after effects.

Finally I use “get components by class”, which does the same thing i think, and it works for now :D.

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