Where is CalculateSphereTrajectory node? is it deprecated?


I need to get sphere trajectory , including path after the first bounce.
This can’t be done with PredictProjectilePath nodes, (or at least I couldn’t find any setting) , because they
stop calculating path with first collision hit (first bounce).
I saw a youtube video where someone is using “CalculateSphereTrajectory” node, which has a “MaxBounces” parameter, but I can’t find this node, nor I couldn’t find any documentation about it.

Any help appreciated

Forget it. Paying the price for newbie… that node is from ue4 marketplace.

Anyway, if anybody knows how how to predict sphere path/trajectory AFTER the first hit / bounce using UE4 standard nodes, please let me know.