I’m trying to follow along with the UMG documentation. I’ve created my widget and now I’m supposed to connect to an “Add to Viewport” node, but there is no such node. When I run the level, my widget is nowhere to be found. What now?
You must to create widget inside the blueprint first, and then add it to viewport

Uncheck Context Sensitive.
Thanks! ![]()
Np! Make a habit of unchecking/checking that sucker. It has saved me some heartache lol
Could you mark it as resolved again? My comment turned it off. Oops.
