Where is a porting guide for UE 5.3 to 5.4?

Every time UE updates, I have to rebuild my plugins.

And every damned time, there’s stuff that changed but wasn’t marked as deprecated, or stuff that changed and I guess I’m just supposed to know how to make things work now?

For other platforms, when they release an update, there’s a porting guide. Or the documentation clearly explains, with examples, how the code is supposed to work now.

Is there something like that for Unreal that I’m just missing?

Thanks,
-Chilton

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