Where have the metahumans gone after the release of FAB?

Hi, as of my knowledge (Ubuntu, UE5.5) there is no way to use MetaHuman Plugin (Not SDK) so far but: You certainly can download the MetaHuman and rig/use it for your purpose.

Here is how [Ubuntu]:
As of 2024/12 MetaHuman cannot be downloaded from Fab but via Quixel Bridge.

  1. Install quixelBridge as third party from Unreal:
    You download the bridge from Epic Games where you probably downloaded UE5.x
    https://www.unrealengine.com/en-US/download
    Then, put it into the Plugins folder of the Engine and start the Engine.

  2. Create a new project

  3. Activate the MetaHuman SDK plugin under Edit > Plugins

  4. Go to QuixelBridge and download your MetaHuman from there, it should appear on the left

  5. You can download via download button underneath the MetaHuman preview. You can rig/animate/etc. it like normal. The main functionalities I lack (On Ubuntu) is the MetaHuman Identity asset which appears to be currently only available on Windows.

  6. Workaround: Use the online version of MetaHuman Creator and download your MetaHuman from there to import customs (like Ubuntu just has a link); This however does not work (as far as i know) with MetaHuman Maker as this is .fbx file

  7. Drag and drop the blueprint of the character you downloaded (either your own from MetaHuman Creator or just one from step 5)
    Result:

Hope this helps you on how to use it.

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