It’s been almost a month since the release of FAB, and the topic of metahumans is still relevant. The locally installed Bridge offers downloads of metahumans only for versions 4.26-4.27. For Unreal Engine 5, metahumans were previously added through the built-in Bridge. However, since the release, it has disappeared, and the FAB store itself doesn’t offer a way to download the library of generated metahumans. Sorry if I’m a bit slow here; I monitor this topic every day on here and Reddit, but there’s no clear explanation of what’s going on with metahumans.
I monitored this issue for several days, and it turns out that to access Bridge, you need to install it as a third-party plugin from the Epic Launcher. This will make Bridge reappear in the editor. slowpoke image here
The same issue, and my PixelBridge won’t even start, so I can’t even import my MetaHuman.
Hi, as of my knowledge (Ubuntu, UE5.5) there is no way to use MetaHuman Plugin (Not SDK) so far but: You certainly can download the MetaHuman and rig/use it for your purpose.
Here is how [Ubuntu]:
As of 2024/12 MetaHuman cannot be downloaded from Fab but via Quixel Bridge.
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Install quixelBridge as third party from Unreal:
You download the bridge from Epic Games where you probably downloaded UE5.x
https://www.unrealengine.com/en-US/download
Then, put it into the Plugins folder of the Engine and start the Engine. -
Create a new project
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Activate the MetaHuman SDK plugin under Edit > Plugins
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Go to QuixelBridge and download your MetaHuman from there, it should appear on the left
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You can download via download button underneath the MetaHuman preview. You can rig/animate/etc. it like normal. The main functionalities I lack (On Ubuntu) is the MetaHuman Identity asset which appears to be currently only available on Windows.
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Workaround: Use the online version of MetaHuman Creator and download your MetaHuman from there to import customs (like Ubuntu just has a link); This however does not work (as far as i know) with MetaHuman Maker as this is .fbx file
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Drag and drop the blueprint of the character you downloaded (either your own from MetaHuman Creator or just one from step 5)
Result:
Hope this helps you on how to use it.