I am a more or less hobbiest developer, with no real talent for the art side of games. I’d like to create a prototype for a game to then pitch it to the public to find ppl to work together with for art creation. Since I dont have any funds, I wonder how other ppl handle the asset issues that come up when you have limited money to spend. I know there are some free sites, but often they dont have the assets you need or they lack animations you need etc. I have seen some nice tools like speedtree and mixamo, that might you help get started. However, I cant afford most of these tools. It’s a real pitty, since I feel like a good asset base could really help to catch peoples attention for your project. How do you guys handle these kinds of issues?