Where do .sav files go when shipping the build via project launcher?

Hey, I was wondering if someone could help me clarify some things when it comes to saving?

I noticed that when I shipped my game via the “project launcher” it will not give me a folder for savegames, like it would if you did it via platform → windows → package project.

Additional info:

  1. I ship the game to a folder in my documents folder.
  2. Here are the screenshots over the project launcher settings:

The game is uploaded to steam, so I have tried to go to the game properties → local files → browse

Still no save file.

Saving works quite well though, but I’ve been having some issues where they go corrupt out of nowhere, so I’d like to find the folder and see if everything works as its supposed to.

Once it’s a proper install, the save game files are related to the user that’s running the game. They’re no longer part of the package.

On Windows, that’s

C:\Users\<Username>\AppData\Local\<Packagename>\Saved

1 Like

Ah! I was looking in the wrong places then. Thank you! :slight_smile:

1 Like