Where do I go to learn about this stuff?

There’s a lot of technicalities, you should absolutely start slow, at your own pace and work towards a goal. Don’t try to learn everything at once. It’s not possible (for most folks). Those topics are VAST.

To get started with the engine:

The Content Library has a search feature.


  • Triangulation UV maps Normals Physically-based materials Color map Opacity map Emissive map Normal map

Intro to general PBR in UE4:

https://docs.unrealengine.com/en-US/RenderingAndGraphics/Materials/PhysicallyBased/index.html

and materials:

  • Rigging Skeleton Skin weights Animations Animation state machines
  • Lighting Static Dynamic
  • Functions / Events

https://docs.unrealengine.com/en-US/ProgrammingAndScripting/Blueprints/UserGuide/Functions/index.html

  • Variables Local Global

https://docs.unrealengine.com/en-US/ProgrammingAndScripting/Blueprints/UserGuide/Variables/index.html

  • Collision Custom collision shells
  • Custom console commands
  • Audio Attenuation Reverb

https://docs.unrealengine.com/en-US/WorkingWithMedia/Audio/Overview/index.html

Check the menus on the left hand side for details / related topics.

  • World space Local space

https://docs.unrealengine.com/en-US/Basics/CoordinateSpace/index.html