Hi everyone. Not sure if it’s the right place to ask for this but there it goes.
I’ve been using Unreal Engine for 3 years already. In the last 6 months, I’ve been focusing myself on learning Math, Graphics, Calculus… Now that I’ve “finished” I want to know what could be the best API to start applying all this stuff that I’ve learned. Of course with Unreal I can apply them as well, but I’m talking about matrices, math graphics creation and all of that stuff.
I’ve done some research and everyone points you to OpenGl, Vulkan or DirectX. What I’m looking for is which of all the APIs you recommend me to understand how everything works “under the hood”. As I’ve been using Unreal Engine for a long time now, what could be the best option? Or it doesn’t matter at all? I don’t care about performance, multiplatform and any other stuff, just for learning. My intention is to keep developing stuff with Unreal Engine as I really love working with it, but I want to really understand all of this, so I can make even cooler stuff
Thanks for your time, hope someone can guide me to the right direction