Where can I see the Geometry Collections hierarchy in the dataflow?

I have a question about Data Flow graphs. No matter how much I search, I can’t find the Geometry Collection hierarchy. Where is it? I’m really in trouble. Please help me.

Hi, welcome to the community!

You mean where is the data flow property in Geometry Collection ? If so

Open GC from the content browser, it can ask data flow if not assigned and if ask continue without data flow.

Search data flow and create one assign. Save and close.

Now you GC should have this yellow icon

ReOpen GC and you should see data flow graph as follows.

Let me know if it answers your question.

Hi.

This is the exact graph I’m using.

And here’s the tab I’m looking for.

The image at the top of this page shows Fracture Hierarchy.

I want to know how many levels my geometry collection is fractured and how many bones it has.

Sorry if my English is bad.

then

If you don’t have it you can open from here

orcan just reset your editor layout

I’m a bit confused.

Now that i’m doing the fracturing in the Data Flow graph, how do i look at this?

Do I always have to put my Geometry Collections in the world?

Is this the only way to check the hierarchy and number of fractures?

This method is inconvenient because I just want to check the results of the Data Flow graph.

  • Now that i’m doing the fracturing in the Data Flow graph, how do i look at this?

    • If you are fracturing at the Data flow, in the simulation window you can preview things (If your graph is correctly evaluated) also in constructor window you can see the result of each node. Additionally you can show vertex count generated etc. in the constructor window. You can observe the result of each processed node by inspecting the collection metadata, including bone counts.
  • **Do I always have to put my Geometry Collections in the world? **

    • You don’t have to always put your GC in world that time. However you can put also since the changes will be reflected to the world as well. If your GC asset using the data flow and updated the asset, then the changes will be refected all the instances in the world existing.
  • **Is this the only way to check the hierarchy and number of fractures? **

    • Yes at the moment its exposed in world Fracture Editor mode or inside the GC data flow.

Edit:
I have 60 points for bounds and scatter them. Min Max Same


Output
60 Bone

Additionally put a small video

Thank you for the details!

It was very helpful!

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