Where can I "recursively set translation retargetting to skeleton" in UE4.4?

Hello all, I am following this youtube video and have been unable to find where to perform the action mention around the 3:28 mark.

Further, I do not see the “Translation Retargeting Controls” column in the “Skeleton Tree” as mentioned in the documentation. I have tried right clicking the “Name” column to try and see if there’s some column choices to select, but I do not see it.

Thanks. (FWIW, here’s how my Persona window looks)

Hi Zetty,

Sorry about that, those tools were moved under the Skeleton tab. I will bring this to the attention of our documentation team.

Thanks, TJ

Ah ha! Thanks :slight_smile:

For those who were a bit at a loss that the TJ Ballard meant and Zetty understood. Here is a visual guide on where are the new options until Unreal updates their docs : http://sourceterous.tumblr.com/post/98042065415/unreal-engine-4-4-3-where-in-gods-green-earth-are

Documentation team still need to update this document

https://docs.unrealengine.com/latest/INT/Engine/Animation/RetargetingDifferentSkeletons/

Hi Nemecys,

Both of the concerns that Zetty mentioned above were fixed in the documentation. What specifically are you seeing that isn’t correct?

I think what he is referring to is that the documentation doesn’t mention that you need to turn on Show Advanced Options in order to see the Bone Translation Retargeting controls.

I can see how that could be confusing. I created JIRA UEDOC-2965 and the documentation team will be looking into it further.

Thank you for the feedback.

Cheers,

TJ