Hi,
I have a widget which handles OnKeyDown event. This requires the widget to first receive focus. But if I mouse-click on a level, the focus on the widget will be lost, rendering that code unusable.
After some digging, it led me to this which involves a bug report UE-32647. Yet I’m still able to reproduce a similar scenario on UE 5.1.1. I couldn’t find the status of UE-32647 either. So I’m wondering if it has been fixed or become a feature instead.
Thx in advance.