where can i find the Set All Physics Rotation Constraint node?

i want to lock my pawn rotation while it is moving but i cant find the node to lock it.
i dont want to lock it as default because i want to rotate it while i aiming.

Hey @jijisimida2003 how are you?

In order to disable rotation for your character, the best you can do is disable its “Orient Rotation to Movement” boolean on its Character Movement component.

The node to do that is called “Set Orient Rotation To Movement”, and you need to use a reference to your character Movement Component to access that parameter. To get a reference to the Character Movement Component, just drag it from the list of components to the graph!

You will get something like this:

Of course you will need to enable it again while aiming, to enable the rotation again!

Hope this helps you! Let me know if it worked :smiley: